Publications

Here are the various papers I co-authored during my Phd at the EPFL VRLAB.
My thesis subject was: "Real-Time Motion Planning, Navigation, and Behavior for Large Crowds of Virtual Humans".

My work has mainly consisted in the creation of a real-time crowd engine in collaboration with a fellow PhD candidate: Jonathan Maim, and our main user: Mireille Clavien, the lab's 3D designer. Together, we developed and tested an engine able to manage in real-time all aspects of crowds, including: navigation, behavior, animation, rendering, levels of details, etc.




YaQ : An Architecture for Real-Time Navigation and Rendering of
Varied Crowds.

Jonathan Maïm, Barbara Yersin, Julien Pettré, and Daniel Thalmann.
Computer Graphics and Applications Journal – Special Issue on Virtual Populace 29(4) : pp.44-53.




Crowd Patches: Populating Large-Scale Virtual Environments for Real-Time Applications.

Barbara Yersin, Jonathan Maïm, Julien Pettré, and Daniel Thalmann.
In Proceedings of I3D, 2009.
[watch video] [PDF]






Unique Character Instances for Crowds.

Jonathan Maïm, Barbara Yersin  and Daniel Thalmann.
In IEEE Computer Graphics and Applications Journal 29(6): pp.82-90, 2009
[watch video]



Real-Time Crowd Motion Planning: Scalable Avoidance and Group Behavior.

Barbara Yersin, Jonathan Maïm, Fiorenzo Morini, and Daniel Thalmann.
In The Visual Computer 24(10): 859-870, 2008.
[watch video] [PDF]





Populating Ancient Pompeii with Crowds of Virtual Romans
.


Jonathan Maïm, Simon Haegler, Barbara Yersin, Pascal Mueller, Daniel Thalmann and Luc Van Gool.
The 8th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST'07), Brighton, UK, November 26-30, 2007.
[watch video] [PDF]

 



Real-Time Scalable Motion Planning for Crowds.

Fiorenzo Morini, Barbara Yersin, Jonathan Maïm and Daniel Thalmann.
In proceedings of the 2007 International Conference on Cyberworlds, Hannover, Germany, 24-26 October, 2007.
[watch video] [PDF]





Real-Time Navigating Crowds: Scalable Simulation and Rendering
.


Julien Pettré, Pablo de Heras Ciechomski, Jonathan Maïm, Barbara Yersin, Jean-Paul Laumond and Daniel Thalmann.

Computer Animation and Virtual World (CAVW) Journal - CASA 2006 special issue.
[watch video] [PDF]





Steering a Virtual Crowd Based on a Semantically Augmented Navigation Graph
.


Barbara Yersin, Jonathan Maïm, Pablo de Heras Ciechomski, Sébastien Schertenleib and Daniel Thalmann.

First International Workshop on Crowd Simulation (V-CROWDS'05), Lausanne, Switzerland, November 24-25, 2005.
 
[PDF]


Č
Ċ
ď
cw07.pdf
(849k)
Barbara Yersin,
Oct 12, 2010 5:34 AM
Ċ
ď
i3d2009.pdf
(7793k)
Barbara Yersin,
Oct 12, 2010 5:30 AM